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NPC

Barney

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Recurring story NPC — later revealed to be an anomaly and the serial killer driving the hospital's plot. ⚠️ Spoiler.

Role
story
Location
story scenes
Function
Acts as the central character in the game's branching story chain. Visually a friendly NPC; mechanically tied to the serial-killer reveal. Conversation outcomes vary depending on which dialogue prompts the player selects.
Quest involvement
Drives the Barney-Officer Duckman narrative thread and unlocks one of the two documented endings based on the hide / turn-in choice. ⚠️ Lore reveal: Barney is the serial killer + anomaly behind the hospital plot. Hide ending grants the Coffee Machine reward; Turn In ending forces a Duckman recovery sequence with no coffee machine.